Blueprint Overview
Sons of the Forest features 16 unique blueprints that significantly expand your crafting capabilities, including items crucial for the main story progression. Collecting all 16 blueprints will unlock the “Interior Designer” achievement. These blueprints, detailed below, are available up to and including the 1.0 release of the game.
| Blueprint Name | Location Type | Key Feature |
|---|---|---|
| Item Plating | Cave | Crafting component |
| Powered Cross | Cave A (Rebreather Cave) | Repels cannibals |
| Gore Chair | Surface | Decorative/functional |
| Gore Couch | Surface | Decorative/functional |
| Multi Trap | Cave | Defensive trap |
| Spin Trap | Surface | Defensive trap |
| Grind Trap | Cave G | Defensive trap |
| Spear Thrower | Cave | Defensive trap |
| Spotlight | Cave | Illumination |
| Clock | Surface | Timekeeping |
| Leg Lamp | Surface | Illumination |
| Teleporter | Surface | Movement |
| Solafite Generator | Cave | Power source |
| Bone Tower | Cave | Defensive structure |
| Repeller | Cave | Repels cannibals |
| Armor Upgrade | Cave | Armor enhancement |
| Glider Launcher | Cave | Aerial mobility |
The blueprints range from practical defensive structures and traps to unique decorative items and story-essential components. Understanding their locations and crafting requirements is key to surviving and thriving on the island.
Cave Blueprints
Several crucial blueprints are hidden within the island’s cave systems, often requiring specific gear or careful navigation. These locations can be challenging to access but yield some of the most valuable crafting recipes.
| Blueprint Name | Specific Location | Navigation Notes | Crafting Recipe (Partial) |
|---|---|---|---|
| Item Plating | Northeast island, same cave as Pickaxe | Hole in ground, short swim, climb rocks, crouch, destroy boards | 11x Sticks, 4x Golf Cart Batteries, 7x Stones, 3x Wire, 3x Turtle Shells |
| Powered Cross | Cave A (Rebreather Cave) | First fork right, second fork left, small alcove, past body parts, left at split | 1x Log, 2x Wire, 9x Light Bulbs |
| Multi Trap | Southwest island, cave between blue question mark and orange marker | Field near rock formation, climb down rope, flooded cave, central open door near rope | 4x Wire, 2x Skull, 2x Vodka Bottle, 14x Sticks, 3x Leaves, 6x Rocks, 1x Golf Cart Battery, 15x Bones, 2x Rope |
| Grind Trap | Cave G, near abandoned fishing villages | Through building, down to bottom, behind waterfall | 3x Wire, 1x Skull, 65x Sticks, 1x Golf Cart Battery, 2x Stones, 1x Log, 1x Knight V |
| Spear Thrower | Southern snowy mountain, ice cave | Back and bottom of cave, next to skeleton pierced by spear | 3x Wire, 2x Logs, 2x Sticks, 3x (unknown item), 1x Golf Cart Battery |
| Spotlight | Southeast island, cave behind soldier with flare | Enter cave, climb down rope, break barricaded doors on left, follow path | 36x Stick, Rope, Tarp, 2x Light Bulb, 2x Wire |
| Glider Launcher | Cave upstream from Entertainment Bunker | Small cave | 14x Stick, 4x Turtle Shell, 4x Wire |
The Item Plating Blueprint is found early in the game within the Pickaxe cave, requiring you to destroy boards to proceed. The Powered Cross, located in the Rebreather Cave, is essential for base defense as it repels weaker cannibals and demons. The Multi Trap and Grind Trap are found in different caves and provide powerful defensive options. The Glider Launcher, found near the Entertainment Bunker, offers a unique way to gain altitude for glider use. Navigating these caves often involves swimming, climbing, and breaking through obstacles, so come prepared.
Surface Blueprints
Several blueprints are scattered across the island’s surface, often found in abandoned structures or specific environmental landmarks. These are generally easier to locate than their cave counterparts but still require exploration.
| Blueprint Name | Specific Location | Navigation Notes | Crafting Recipe (Partial) |
|---|---|---|---|
| Gore Chair | Southeast island, abandoned village | Along shore, up slope, inside cabin with two chairs outside | 1x Wire, 1x Head, 9x Sticks, 2x Creepy Armor, 2x Leg, 1x Light Bulb, 6x Arm |
| Gore Couch | Snowy mountains, western side of lake | Abandoned cabin with cross by door, by frozen skeleton inside | 40x Sticks, 2x Leg, 14x Creepy Armor, 4x Arm |
| Spin Trap | Eastern side of island, abandoned village | Halfway between Cave G and Cave F, on a table inside a cabin | 37x Sticks, 5x Wire, 1x Light Bulb, 1x Golf Cart Battery |
| Clock | N/A | N/A | 22x Stick, Golf Cart Battery, Wire, Quarter Log, Bone, 2x Severed Arm, Watch |
| Leg Lamp | N/A | N/A | Severed Leg, 16x Stick, Light Bulb, Deer Hide, Wire |
| Teleporter | N/A | N/A | 33x Stone, 50x Bone, 8x Skull |
The Gore Chair and Gore Couch blueprints are found in abandoned settlements, adding unique and macabre decorative options to your base. The Spin Trap, located in another abandoned village, is a useful defensive blueprint. While specific locations for the Clock, Leg Lamp, and Teleporter were not explicitly detailed in the provided sources, their recipes indicate they are buildable items once the blueprint is acquired. The Teleporter, in particular, suggests a late-game mobility option.
Achievement and General Tips
Collecting all 16 blueprints is necessary to earn the “Interior Designer” achievement. This pursuit encourages thorough exploration of the island’s diverse environments, from treacherous caves to desolate abandoned villages.
Many traps and advanced structures, such as the Powered Cross and Grind Trap, require electricity to function. Therefore, it’s crucial to plan for power sources like generators or the Solafite Generator blueprint, as well as adequate wiring, to ensure your defenses are operational. Prioritizing the collection of blueprints that enhance your defenses or provide utility for exploration, such as the Glider Launcher, can significantly improve your survival and progression through the game. Always check your map for blue question marks as you approach new areas, as these often indicate points of interest where blueprints or other valuable items might be found.
FAQ
How many blueprints are there in Sons of the Forest? There are 16 blueprints in total to collect in Sons of the Forest, as of the 1.0 release.
What achievement do I get for finding all blueprints? Obtaining all 16 blueprints rewards you with the “Interior Designer” achievement.
Do all blueprints require electricity? No, but many advanced traps and defensive structures, such as the Powered Cross and Grind Trap, do require electricity to function, necessitating power sources like generators.
Are blueprints essential for the main story? Yes, some blueprints are for items essential for the main story progression.
How can I easily find blueprint locations? Blueprints are marked on the in-game map, and some appear as blue question marks when you get close. Using an interactive map can help pinpoint exact positions.