Sons Of The Forest Full Blueprint Guide: Locations, Recipes, and Uses

Discover all 16 essential blueprints in Sons of the Forest, including their exact locations, crafting recipes, and practical uses to enhance your crafting abilities.

Sons Of The Forest Full Blueprint Guide: Locations, Recipes, and Uses — illustration

Blueprint Overview

Sons of the Forest features 16 unique blueprints that significantly expand your crafting capabilities, including items crucial for the main story progression. Collecting all 16 blueprints will unlock the “Interior Designer” achievement. These blueprints, detailed below, are available up to and including the 1.0 release of the game.

Blueprint NameLocation TypeKey Feature
Item PlatingCaveCrafting component
Powered CrossCave A (Rebreather Cave)Repels cannibals
Gore ChairSurfaceDecorative/functional
Gore CouchSurfaceDecorative/functional
Multi TrapCaveDefensive trap
Spin TrapSurfaceDefensive trap
Grind TrapCave GDefensive trap
Spear ThrowerCaveDefensive trap
SpotlightCaveIllumination
ClockSurfaceTimekeeping
Leg LampSurfaceIllumination
TeleporterSurfaceMovement
Solafite GeneratorCavePower source
Bone TowerCaveDefensive structure
RepellerCaveRepels cannibals
Armor UpgradeCaveArmor enhancement
Glider LauncherCaveAerial mobility

The blueprints range from practical defensive structures and traps to unique decorative items and story-essential components. Understanding their locations and crafting requirements is key to surviving and thriving on the island.

Cave Blueprints

Several crucial blueprints are hidden within the island’s cave systems, often requiring specific gear or careful navigation. These locations can be challenging to access but yield some of the most valuable crafting recipes.

Blueprint NameSpecific LocationNavigation NotesCrafting Recipe (Partial)
Item PlatingNortheast island, same cave as PickaxeHole in ground, short swim, climb rocks, crouch, destroy boards11x Sticks, 4x Golf Cart Batteries, 7x Stones, 3x Wire, 3x Turtle Shells
Powered CrossCave A (Rebreather Cave)First fork right, second fork left, small alcove, past body parts, left at split1x Log, 2x Wire, 9x Light Bulbs
Multi TrapSouthwest island, cave between blue question mark and orange markerField near rock formation, climb down rope, flooded cave, central open door near rope4x Wire, 2x Skull, 2x Vodka Bottle, 14x Sticks, 3x Leaves, 6x Rocks, 1x Golf Cart Battery, 15x Bones, 2x Rope
Grind TrapCave G, near abandoned fishing villagesThrough building, down to bottom, behind waterfall3x Wire, 1x Skull, 65x Sticks, 1x Golf Cart Battery, 2x Stones, 1x Log, 1x Knight V
Spear ThrowerSouthern snowy mountain, ice caveBack and bottom of cave, next to skeleton pierced by spear3x Wire, 2x Logs, 2x Sticks, 3x (unknown item), 1x Golf Cart Battery
SpotlightSoutheast island, cave behind soldier with flareEnter cave, climb down rope, break barricaded doors on left, follow path36x Stick, Rope, Tarp, 2x Light Bulb, 2x Wire
Glider LauncherCave upstream from Entertainment BunkerSmall cave14x Stick, 4x Turtle Shell, 4x Wire

The Item Plating Blueprint is found early in the game within the Pickaxe cave, requiring you to destroy boards to proceed. The Powered Cross, located in the Rebreather Cave, is essential for base defense as it repels weaker cannibals and demons. The Multi Trap and Grind Trap are found in different caves and provide powerful defensive options. The Glider Launcher, found near the Entertainment Bunker, offers a unique way to gain altitude for glider use. Navigating these caves often involves swimming, climbing, and breaking through obstacles, so come prepared.

Surface Blueprints

Several blueprints are scattered across the island’s surface, often found in abandoned structures or specific environmental landmarks. These are generally easier to locate than their cave counterparts but still require exploration.

Blueprint NameSpecific LocationNavigation NotesCrafting Recipe (Partial)
Gore ChairSoutheast island, abandoned villageAlong shore, up slope, inside cabin with two chairs outside1x Wire, 1x Head, 9x Sticks, 2x Creepy Armor, 2x Leg, 1x Light Bulb, 6x Arm
Gore CouchSnowy mountains, western side of lakeAbandoned cabin with cross by door, by frozen skeleton inside40x Sticks, 2x Leg, 14x Creepy Armor, 4x Arm
Spin TrapEastern side of island, abandoned villageHalfway between Cave G and Cave F, on a table inside a cabin37x Sticks, 5x Wire, 1x Light Bulb, 1x Golf Cart Battery
ClockN/AN/A22x Stick, Golf Cart Battery, Wire, Quarter Log, Bone, 2x Severed Arm, Watch
Leg LampN/AN/ASevered Leg, 16x Stick, Light Bulb, Deer Hide, Wire
TeleporterN/AN/A33x Stone, 50x Bone, 8x Skull

The Gore Chair and Gore Couch blueprints are found in abandoned settlements, adding unique and macabre decorative options to your base. The Spin Trap, located in another abandoned village, is a useful defensive blueprint. While specific locations for the Clock, Leg Lamp, and Teleporter were not explicitly detailed in the provided sources, their recipes indicate they are buildable items once the blueprint is acquired. The Teleporter, in particular, suggests a late-game mobility option.

Achievement and General Tips

Collecting all 16 blueprints is necessary to earn the “Interior Designer” achievement. This pursuit encourages thorough exploration of the island’s diverse environments, from treacherous caves to desolate abandoned villages.

Many traps and advanced structures, such as the Powered Cross and Grind Trap, require electricity to function. Therefore, it’s crucial to plan for power sources like generators or the Solafite Generator blueprint, as well as adequate wiring, to ensure your defenses are operational. Prioritizing the collection of blueprints that enhance your defenses or provide utility for exploration, such as the Glider Launcher, can significantly improve your survival and progression through the game. Always check your map for blue question marks as you approach new areas, as these often indicate points of interest where blueprints or other valuable items might be found.

FAQ

How many blueprints are there in Sons of the Forest? There are 16 blueprints in total to collect in Sons of the Forest, as of the 1.0 release.

What achievement do I get for finding all blueprints? Obtaining all 16 blueprints rewards you with the “Interior Designer” achievement.

Do all blueprints require electricity? No, but many advanced traps and defensive structures, such as the Powered Cross and Grind Trap, do require electricity to function, necessitating power sources like generators.

Are blueprints essential for the main story? Yes, some blueprints are for items essential for the main story progression.

How can I easily find blueprint locations? Blueprints are marked on the in-game map, and some appear as blue question marks when you get close. Using an interactive map can help pinpoint exact positions.